Great UX design is invisible — you only notice it when it's absent — which makes it maddeningly hard to learn by osmosis. You have to be taught to see the decisions behind good interfaces, and that's exactly what a good reading path does: it makes the invisible visible, in an order that builds from universal principles up to strategy.
The path, stage by stage
Our UX design path climbs from seeing to persuading.
Foundations — seeing and thinking like a designer. Norman's The Design of Everyday Things (the field's founding text — affordances, signifiers, why doors confuse you), Krug's Don't Make Me Think (usability in one sitting), and The Non-Designer's Design Book for visual fundamentals.
Understanding users — research and psychology. Observing the User Experience and 100 Things Every Designer Needs to Know About People — because design is applied psychology, and guessing at what users want is how products die.
Interaction design — structure and flow. About Face, Information Architecture, and Designing Interfaces — organizing complexity so it feels simple.
Advanced craft — systems, strategy, persuasion. Eyal's Hooked, Articulating Design Decisions (defending your work is half the job), and Designing Connected Content.
The habit: do the teardown
The exercise every designer swears by: take an app you use daily and write down every design decision you can spot — good and bad — then propose fixes. Teardowns turn passive using into active seeing, which is the whole skill. Do one a week and the reading compounds fast.
Around 92 hours. Follow the path or browse the design hub. UX lives next door to product management and rests on psychology.