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Design Patterns

Design Patterns

Erich Gamma, John Vlissides, Richard Helm, Ralph Johnson, Johnson, Ralph · 1995 · 395 pages

ReusabilityObject-oriented programming (Computer science)Computer softwareSoftware patternsEntwurfsmusterObject-georiënteerd programmeren

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About this book

Four software designers present a catalog of simple and succinct solutions to commonly occurring design problems, using Smalltalk and C++ in example code. These 23 patterns allow designers to create more flexible, elegant, and ultimately reusable designs without having to rediscover the design solutions themselves. The authors begin by describing what patterns are and how they can help you design object-oriented software. They go on to systematically name, explain, evaluate, and catalog recurring designs in object-oriented systems.

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