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Game physics engine development

Game physics engine development

Ian Millington · 2007 · 552 pages

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About this book

Physics is really important to game programmers who need to know how to add physical realism to their games. They need to take into account the laws of physics when creating a simulation or game engine, particularly in 3D computer graphics, for the purpose of making the effects appear more real to the observer or player.The game engine ne

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