Start with Beyond the Deepwoods. It was published first, it is the first book of the Twig trilogy, and it is the one written for a reader who knows nothing about the Edge. The alternative you will see recommended is The Curse of the Gloamglozer, which comes first chronologically because it follows Twig's father as a young man. Do not start there. It is written as a prequel and reads like one — it assumes you already care about a character it never names as anyone's father, and it quietly gives away who several people in the Twig trilogy turn out to be.
Publication order is the right default for this series, and unusually the authors agree: Paul Stewart and Chris Riddell wrote the Quint books after the Twig books precisely so that the reveals would land in publication sequence. Riddell's illustrations are not decoration here either — creatures and machinery are described thinly on the page because the drawing is doing the work, so read an edition that keeps them.
Trilogy one: Twig, and the Deepwoods
Beyond the Deepwoods is episodic, which is the honest warning about it: Twig walks into a forest and meets a series of creatures, one per chapter, and the plot only gathers in the last third. It is also the weakest of the thirteen, and readers who abandon the series here almost always do it for that reason. Stormchaser is the book where the world snaps into focus, with sky-ships, stormphrax and the floating city of Sanctaphrax. Midnight over Sanctaphrax closes the trilogy properly. If you read only three Edge Chronicles books, these are the three, and they end at a genuine stopping point.
Trilogy two: Quint, a generation earlier
The Curse of the Gloamglozer now works as intended: you know the city, you know the family name, and the prequel pays off instead of pre-empting. The Winter Knights follows, and Clash of the sky galleons finishes Quint's story and connects directly back into the opening of the Twig trilogy.
Note that the Quint books were published between the Rook books rather than in a block. Reading them together, as here, is a common and sensible compromise: strict publication order interleaves them for no benefit to a modern reader who has all thirteen available at once.
Trilogy three: Rook, and the Free Glades
The Last of the Sky Pirates jumps forward a generation to a very different Edge — the sky is failing, Undertown is in decline, and the librarians have gone underground. Vox is the darkest book in the series and the one that most rewards having read everything before it. Freeglader ends the original nine-book arc and is, for many readers, where the series properly concludes.
The later books: The Immortals and the Cade quartet
The Immortals is a long, strange, much later novel set hundreds of years on, and it ties the earlier trilogies together in a way that some readers love and others find deflating. It is a real dividing line — if the earlier books worked for you as adventure rather than as mythology, you may want to stop at Freeglader.
The Nameless One opens the final sequence, following Cade, and Descenders closes it. Between them sits Doombringer, which is missing from our catalogue — that gap is ours, not the series, so pick it up separately or the last stretch will jump.
Where to stop
Three defensible endings: after Midnight over Sanctaphrax if you want one self-contained trilogy; after Freeglader for the complete original arc; after Descenders for everything. Very few readers regret stopping at the second.
Follow the full ordered path here: The Edge Chronicles Reading Order: Where to Start.