Subjects / Board game design

Best books to learn Board game design, in order

Game design is iterative, so the reading order runs from core concepts of mechanics and player experience through prototyping and the crucial discipline of playtesting before balancing and publishing. Learning to prototype cheaply and test honestly early is the whole craft, because a design only reveals its flaws at the table, so the sequence trains you to listen to playtesters, not defend your idea.

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