Start with Into the Wild. It is the first book of the first arc, The Prophecies Begin, and it is the only correct place to begin — a house cat called Rusty leaves his garden for ThunderClan, and everything the rest of the series assumes about clans, StarClan and the warrior code is taught here. There is no chronological alternative worth considering: the prequel arc, Dawn of the Clans, was written much later and is unreadable as an introduction.
The thing that actually makes Warriors confusing is scale. It runs past a hundred volumes across seven main arcs, plus dozens of standalone super editions, novellas, field guides and a manga line. No reading path can cover it and none should try. This one covers the spine — arc one complete, arc two complete, two super editions, and the doorway into arc three — so you know exactly where you are standing and can carry on without a guide.
Who Erin Hunter is
Worth saying plainly because it explains a lot about the series: Erin Hunter is a pen name shared by several writers rather than one author. The books are drafted by a rotating group of novelists — the credited contributors over the years include Kate Cary, Cherith Baldry and Tui T. Sutherland — working to plot and continuity supplied by an editor. That is why the prose voice shifts between volumes while the world stays consistent, and it is why the publication rate is what it is.
Arc one: The Prophecies Begin
Six books, one continuous story, and a complete one. Into the Wild is the introduction. Fire and Ice is where it stops being one cat's story and becomes clan politics — the book that decides whether the series is for you. Forest of Secrets turns genuinely dark, with the parentage revelations and Tigerclaw's ambition both landing here.
Rising Storm is the quietest of the six and does most of the character work the finale needs. A Dangerous Path and The Darkest Hour function almost as one book; read them back to back. The sixth is a real ending, and stopping there leaves you with a whole story rather than a cliff edge.
Arc two: The New Prophecy
Midnight opens the second arc with four cats from four clans sent to the sun-drown-place, and switches the series to a rotating group point of view — the structure every later arc uses. Moonrise widens the world into the mountains and the Tribe of Rushing Water. Dawn destroys the forest and begins the Great Journey, the single biggest event in the series.
Starlight is the most political book of the arc, with new territory to divide. Twilight brings badgers and an outside threat — and note that this is the Warriors volume, not Stephenie Meyer's novel of the same title, which is a genuine source of confusion in search results. Sunset concludes the arc and resolves a storyline the next three arcs keep reopening. This is the second real stopping point.
Super editions, and the doorway to the rest
Firestar's Quest is the first super edition: a longer standalone set between the two arcs, restoring the lost SkyClan. Read it after arc two rather than in its chronological slot — it spoils nothing and lands better once you know the clans. Bluestar's Prophecy is the second and the best of them, telling the whole life of the leader who dies in arc one from her own side, which is exactly what super editions exist to do.
The Sight opens Power of Three, the third arc, following Firestar's grandchildren. It is included as a door, not as coverage.
What this path does not cover, and where to go next
Everything after The Sight. That means the rest of Power of Three, then Omen of the Stars, Dawn of the Clans, A Vision of Shadows, The Broken Code and A Starless Clan, plus the remaining super editions, the novella collections, the field guides and the manga. The order to continue in is: finish arc three, then read the arcs in publication sequence. Super editions can be slotted in whenever you like; novellas and manga are optional throughout.
A buying warning
Use the bare volume titles when you shop. Searching "Warriors #1" or "Warriors: Into the Wild" frequently returns a three-book bind-up rather than the single novel, which is how readers end up owning books two and three twice. Decide on one format — single volumes or the collected editions — and stay in it. Separately, several of the catalogue records on this path are non-English printings: the record we hold for Into the Wild is a German edition and Forest of Secrets a Russian one, among others, so check the listing language before ordering. The full ordered list is on the Warriors path.